iLife is a suite of software by Apple that has included the apps iMovie, iDVD, iTunes, iPhoto, GarageBand, and iWeb.
Apple regularly updated the iLife suite of applications from 2003–2013, and Apple Education released at least three CDs titled “iLife. For the Classroom.” in 2003, 2004, and 2005.
The iLife for the Classroom CD contained “lesson plans, project examples, and how-to guides for using iLife in the classroom.” This example is from 2005.
iLife is a suite of software by Apple that has included the apps iMovie, iDVD, iTunes, iPhoto, GarageBand, and iWeb.
Apple regularly updated the iLife suite of applications from 2003–2013, and Apple Education released at least three CDs titled “iLife. For the Classroom.” in 2003, 2004, and 2005.
The iLife for the Classroom CD contained “lesson plans, project examples, and how-to guides for using iLife in the classroom.” This example is from 2004 and is unopened in its original packaging.
iLife is a suite of software by Apple that has included the apps iMovie, iDVD, iTunes, iPhoto, GarageBand, and iWeb.
Apple regularly updated the iLife suite of applications from 2003–2013, and Apple Education released at least three CDs titled “iLife. For the Classroom.” in 2003, 2004, and 2005.
The iLife for the Classroom CD contained “lesson plans, project examples, and how-to guides for using iLife in the classroom.” This example is from 2003 and is unopened in its original packaging.
This Apple Learning Series 3–6 Curriculum CD set contained 10 CD-ROM titles curated and sold by Apple Education as a bundle. The PDF spec sheet touts that, “students can create their own maps, learn to use a spreadsheet, explore electrical principles, explore a rainforest, use onscreen math manipulatives, understand word problems, practice vocabulary and spelling, create interactive stories, and even get to know Ben Franklin.”
CDs are included for Language Arts, Math, Science, and Social Studies and Reference. Apple provides the following descriptions:
Language Arts
Carmen Sandiego Word Detective, The Learning Company With this engaging program, students solve word challenges to stop Carmen from turning all words into gibberish. To solve some of the challenges, students select adjacent letters to spell out words, spell words that are said aloud, and return words and punctuation to their correct locations within a story. The program allows teachers to create customized lists of spelling words and to track student progress.
Imagination Express Destination: Time Trip, USA, Edmark This program allows students to create interactive stories using scenes from six different time periods: 1640, 1776, 1865, 1929, 1945, and today. In their stories, students can combine animated stickers of people and objects with text they enter on the screen, narration and other sounds that they record, and prerecorded sounds. In addition to stories, students can use the program to create items such as postcards and newspapers. The options available can be customized according to the needs of the students.
Math
Math Mysteries: Whole Numbers, Tom Snyder Productions Part of the Math Mysteries series, this title includes two CDs, both of which have students join the passengers and crew on a cruise ship to solve math word problems. With the Whole Class CD, the teacher introduces specific math skills and the students collaborate to identify the problems, collect information, and solve the problems. Then on their own or in pairs, students use the Mystery CD to practice and reinforce skills in solving word problems. The CDs cover basic operations and single and multistep problems.
Mighty Math Calculating Crew, Edmark The “crew” in this innovative math program consists of four superheroes who challenge students with math problems in multiplication, division, number lines, fractions, money, and 3D geometry. Activities such as Superhero Superstore and Dr. Gee’s 3D Lab feature onscreen manipulatives to help students understand the underlying math concepts. The difficulty level and activity topic can be adjusted with the program’s Grow Slides component.
The Cruncher, Knowledge Adventure The Cruncher teaches students how to use spreadsheets and graphs by having them solve problems and apply mathematical concepts to real-life situations. The results can be displayed with graphs and charts and annotated with sound effects and animated illustrations. The program also includes a Show feature, which explains, step by step, how The Cruncher solves the specific formula; projects that allow students to use The Cruncher to solve interesting, real-world problems; and tutorials.
Science
A Field Trip to the Rainforest Deluxe, Sunburst Technology With this program, students travel through the rainforests of South America, Africa, and Southeast Asia, learning about the plants, animals, and people who live in these areas, as well as the status of rainforest resources and current and future preservation efforts. Students can consult a comprehensive field guide for more information on these topics, take notes and add pictures using the program’s journal feature, and play a rainforest trivia game.
Thinkin’ Science Series: Zap!, Edmark Students explore light, sound, and electricity in Zap!, part of the Thinkin’ Science series of educational software. In this engaging CD, as they prepare to produce a concert, students explore three learning environments: Laser Lab, where they experiment with light and color; the ElectroLoft, where they experiment with circuit building and repair; and the SoundWave Studio, where they learn about sounds and their waveforms. Students learn more about the topics covered with the “Sci-Clopedia” and take their own notes with the Notebook feature. The program’s Grow Slides feature lets teachers set the topics to be covered and the level of difficulty.
Social Studies and Reference
MapMaker’s Toolkit, Tom Snyder Productions Mapmaker’s Toolkit is a versatile program for creating maps to use in the classroom. The CD includes more than 450 current and historical maps that can be used as they are or customized to change the features displayed, add color and text, and mark different elements such as transportation, population, crops, and weather. The maps can be printed in different sizes (including as a poster), presented electronically with the slide show feature, or posted publicly on the Internet.
What’s the Big Idea, Ben Franklin?, Scholastic Based on the award-winning book of the same name, this engaging and humor-filled CD presents Ben Franklin in his different roles as writer, printer, scientist, inventor, diplomat, and founding father. Students can either watch and hear each chapter in a video format, or read and hear each chapter in a more detailed text format. Games for each chapter help students reinforce what they learn. The CD includes audiovisual “side trips,” a glossary, and a Teacher’s Resource room with assignments, bulletin boards with ideas for displaying student work, and challenges.
World Book 2001, World Book This two-CD set combines the text and illustrations of the World Book Encyclopedia with the impact of video, sound, animation, and Internet resources. Students can easily access specific information with the program’s search tools and use the highlighting and sticky notes features to keep track of what they find. Includes an atlas, a dictionary, a Homework Wizard to help students with assignments such as reports and timelines, and Internet links to additional resources and updated information.
This collection of three buttons is from an Apple Distinguished Educator (ADE) event during which ADEs learned about the “Yes, and…” principle of improvisational comedy, or “improv.”
Improv comedy performers work together to “define the parameters and action of the scene, in a process of co-creation.” An improv performer must accept the premise of another performer (i.e., “yes,”) and then add to it (i.e., “and…”). “It is the responsibility of the other improvisers to accept the offers that their fellow performers make… Accepting an offer is usually accompanied by adding a new offer, often building on the earlier one” (Wikipedia).
Modern improvisational comedy began to be formalized in Chicago, through exercises developed by Viola Spolin, who influenced “the first generation of modern American improvisers at The Compass Players in Chicago, which led to The Second City” (Wikipedia).
At this ADE event, we used the “Yes!…and” idea as a foundation for educational collaboration. Educators worked in small groups with San Francisco-based improv performer/teacher Rebecca Stockley to learn the concept.
One of the white buttons features the Apple Distinguished Educators logo of the time (an iMac with a woodcut design with the Apple Distinguished Educators logotype) and the words Yes!…and, in the Myriad Apple font. Another button features the words Yes!…and, in the Myriad Apple font superimposed over a gray world map on a white button. A third, smaller button with a black background features the words Yes…And! in white in the Gill Sans font (used in the Newton product line from 1993–1998).
This set of retractable translucent pens was available in gray, purple, green, and red. The pens have matte silver accents, a white Apple logo, and are printed with the URL www.apple.com/education in the Apple Garamond font (Apple’s corporate font from approximately 1984–2003).
The pens measure 5.25 inches long.
I have acquired several of these pens over the years, and I believe I now have all the available colors in this design. These same pens were also offered printed with just a white Apple logo (no URL).
This translucent gray pen has matte silver accents and a white Apple logo. It is also printed with the URL apple.com/ali/newhampshire in the Apple Garamond font (Apple’s corporate font from 1984–2003).
Although the webpage is no longer active, the “ali” part of the web address refers to the now-defunct Apple Learning Interchange. Education World described the Apple Learning Interchange as “an Internet community for K-12 educators with a large and participatory membership. Apple has gathered databases of lesson-planning units, Internet resources, and Internet-based projects. Also included are discussion forums and chat rooms for educators.”
MacRumors reported that the Apple Learning Interchange shut down in 2010, quoting an inactive Apple link: “For years the Apple Learning Interchange (ALI) has served as an important resource for educators to access great education content, share best practices, and learn more about using technology in the context of teaching and learning. Over the last three years, iTunes U in the iTunes Store has grown to be an even larger education resource.”
This book, titled Getting Started: Apple Technology for Diverse Learners (An essential teaching and learning resource written by Apple Distinguished Educators) was released in October 2006 with contributions from Dr. Mary Male, Dianna Williamson, and Robert E.M. Craven—all from different California schools.
The book contains a Foreword and three main sections: Setting Up and Personalizing a Mac for Diverse Learner Needs, Using the Applications on a Mac With Diverse Learners, and Connecting Learner Needs With the Built-in Tools on a Mac. The book contains 62 pages and measures 9×7 inches.
This Apple Distinguished Educator book publication was released in 2004 and is titled, Stories Worth Telling: A Guide to Creating Student-Led Documentaries. The book authors are Mary Palmer (English Teacher) and Perry Lee (Social Studies Teacher), from Central High School in Bismarck, North Dakota.
A Documentary Resource CD is also available as a companion to this book.
Written by teachers, the book is a how-to manual to teach the process of planning, writing, filming, and editing student-led documentaries using iMovie and other Apple software of the time.
Chapters include: Chapter 1: Sharing Our Start Chapter 2: Getting Started and Setting Expectations Chapter 3: Managing the Project Chapter 4: Managing the Production Process Chapter 5: Interviewing Skills Chapter 6: The Writing Process Chapter 7: The Editing Process: Celebrating and Reaping the Benefits
Several Appendices include sample assessments, transcripts, and other templates.